3-D HELMET DESIGN
In STEM, we have had to do multiple videos that have to do with pen and paper and also doing many technological drawings using Autodesk 360. We learned how to sketch orthographic and perspective drawings. For our project, we had to not only draw out the helmet with the different views, but also design the helmet using Autodesk. Since we were in the plane group, I worked with a few other students on it to save us some time so we could focus on doing our Capstone project for the plane. We went with a basic design of an old racing helmet. I threw in the idea to have it be designed like one of my favorite drivers, Jeff Gordon(seen above), yet we thought an original idea would work a little better. The button below will take you to the helmet we designed. Password is "tronc sucks" which is a paradox because everyone knows that Tronconi is the Italian Stallion.
Reflection:
Overall, this project did test some of my technological limits. While I took an AP Computer Science Principles class last year, I still did have to test myself because that was all about coding and making programs, not using 3D modeling, something that was a first for me. It definitely helped that I had teammates that knew more about the software than I did, because otherwise I would just be fidgeting with a small sphere trying to get it to shape the way I wanted it to, which wouldn't happen. A high point in this project was being able to turn an idea into art, which is something you hear as a kid and you don't believe. "Believe in yourself and your ability and your dream will come true." In this you had to believe in what you were thinking for it to work. Yet that brings me to a low. We were somewhat limited in what we could do in retrospect to time, it took us a very long time to do it yet there was so much more we could've done that would have made this helmet stand out more. Another high was being able to work as a group and have everyone throw in ideas to make it better. It always helps to toss ideas back and forth with other members. The last low was not having so much class time, so we all had to collaborate in other ways instead of in person which was tough.
Overall, this project did test some of my technological limits. While I took an AP Computer Science Principles class last year, I still did have to test myself because that was all about coding and making programs, not using 3D modeling, something that was a first for me. It definitely helped that I had teammates that knew more about the software than I did, because otherwise I would just be fidgeting with a small sphere trying to get it to shape the way I wanted it to, which wouldn't happen. A high point in this project was being able to turn an idea into art, which is something you hear as a kid and you don't believe. "Believe in yourself and your ability and your dream will come true." In this you had to believe in what you were thinking for it to work. Yet that brings me to a low. We were somewhat limited in what we could do in retrospect to time, it took us a very long time to do it yet there was so much more we could've done that would have made this helmet stand out more. Another high was being able to work as a group and have everyone throw in ideas to make it better. It always helps to toss ideas back and forth with other members. The last low was not having so much class time, so we all had to collaborate in other ways instead of in person which was tough.